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Demo Reel TOP
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KATANA plugins - (Updates) Hair/Fur deformer TOP
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KATANA plugins - Hair/Fur deformer TOP
summary Category : Katana plugin Plugin list TweakHair : tweak hair parameters (density / length / thickness / root thickness / tip thickness) SimGuideDeform : deform static hair based on simulated guides GuideDeform : deform static hair based on animated meshes Features GuideRotationOffset : th... Read More
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USD Stress Test TOP
summary Build animated asset by using USD python API Ani variant : only use usdPreviewSurface material Render Variant : apply all shaders which are worked by loodev artist including displacement map arrange 10000 assets with iteration Detail 1. Export lookdev and Animated geometry Do Material binding ... Read More
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Scene Assembly using Render Procedural TOP
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Crowd using Arnold render procedural TOP
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USDview - Arnold Render Delegate TOP
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Assetlibrary - Navigate / Upload / Download / Delete TOP
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Computer Graphics TOP
Summary In this course, I did six assignments. Just draw circle made of lots of triangle read and rotating bunny model with VBO and matrix rotate and zoom bunny model with mouse input(camera view port) lighting and phong shading add texture(diffuse and bump map) add shadow(multi-sampling for soft shadow) I upload result video and... Read More
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RV plugin - Version Canvas TOP
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Yeti batch tool - backing fur cache TOP
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Assetlibrary - Import asset into houdini TOP
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Design Yeti pipeline TOP
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Houdini OpenPort TOP
Keywords houdini openport example Documentation OpenPort and communicate via Python houdini RPC docs Contents hrpyc is wrapper version of python rpyc library Like below, connection is possible with only python rpyc module (아래와 같이 rpyc 만 사용해도 실제로 stdout 문자열 통신이 가능하다) con = rpyc.classic.connect("localhost", 18811) rsys =... Read More
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Common Colormanagement setting TOP
summary Purpose : with .ocio file, set same color management artist could see same view color Detail 1. Make .ocio file 2. Set maya colormanagement preference if os.path.exists(OCIO_file_path): cmds.colorManagementPrefs(e=True, configFilePath=OCIO_file_path) else: mel.eval('changeColorMgtPrefsConfig... Read More
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CG Work - houdini TOP
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CG Work - Animation TOP
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CG Work - Modeling&Texturing TOP
Summary These are cg works when I was in university. and the purpose of assignments is to understand artist’s worflow Software zbrush, maya, substance painter, unfold3D Renders Report of each work these links is resources that I submit for my assignments each report is too big to upload directly. so I linked them from Google d... Read More
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Graduation Project using unreal (University) TOP
Purpose Create simple cinematics and introduce our industry to middle school students Summary This is my graduation work with my team. There are three member including me. In this page, let me introduce our work(one poster and three video). poster and story board. final cinematic video making film presentation with middle school s... Read More
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Data Structure TOP
Summary I did a lot of data structure assignments which are listed below. The first is about calculator with two stack The second is about tree traversal(inorder, preorder, postorder) Calculator with two stack from ArrayStack import * import operator valStack = ArrayStack() opStack = ArrayStack() def opCompare(op): if op is "+": ... Read More
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C++ Game programming TOP
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UX design project TOP
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First CG work TOP
Summary Do Modeling and Texturing. Software I used Zbrush, Maya, unfold3D, Topogun2 and Substance Painter. Modeling & Texturing Report This is my report Report_Lovbird_project.pdf Substance Rendering substance rendering_1 substance rendering_2 substance rendering_3 substance rendering_4 After the photoshop This is after th... Read More
