Explanation

  • Assemble data in lighting scene with Arnold operator and OTX tool
    • OTX
      • Select published lookdev data
      • Set Arnold shape attribute

Another case

  • Path mapping between Windows and Rocky linux
  • Specification
    • OS : windows
    • Data : maya scene lookdev asset data worked on linux
    • Issue : textures are not recognized
    • Solution : With aiStringReplace node which is one of the operator nodes, fix texture path at render time